Andrew is a video engineer who specialises in signal infrastructure and neat ways of handling pixels. Having specialised in Broadcast Audio Systems during his Sound Technology BA (Hons) studies, he now focuses on ways to design signal infrastucture systems for live events and installations with a focus on video, data and audio - combining his nerdy love of audio, video and networking.
At present he is a Video Technical Manager with Adlib and is responsible for event system designs, technical workflow, equipment infrastructure and maintenance, equipment package designs and rack system designs.
He hasn't forgoten his roots as a video engineer in the field though, and can often be seen operating and installing systems on site including vision racks, LEDs, projectors and media servers. (Typically he is found sat behind more buttons, screens or LEDs than you can shake a memory stick at).
Bloops and bleeps.
RF and Comms
Timecode and MIDI
Pixels and Connectors.
Matrices & Switching
LED and projection mapping
Live video video formats & conversion
1s, 0s and Optics.
Convergence of Audio & Video Signals
System Monitoring and Management